Sentinel
Extending Sentinel: Internals
Advanced Topic! This page covers low-level technical details of Sentinel. You don't need to understand these details to effectively use Sentinel. The details are documented here for those who wish to learn about them.
This section covers some of the internal details of Sentinel's import system. The goal of this section is to help remove notion of "magic" from Sentinel, to allow you to trust and understand what Sentinel is doing with imports, and also to help practitioners and developers alike understand the differences between the ways that imports can be loaded into Sentinel.
Language and Runtime
Understanding the import system in Sentinel generally requires understanding of two key concepts within Sentinel: the language, and the runtime implementation of the language.
The Sentinel language and the rules governing it are detailed in the Sentinel Language Specification. A runtime implementation must conform to the rules laid out in the specification at a minimum. However, to meet the design goals of a particular implementation, the runtime may implement features on top of the language. The subtle implementation details within the runtime may also vary while still being compliant with the specification.
The core runtime included within the Sentinel CLI is sometimes referred to as the reference implementation of the Sentinel language. This runtime is also the main runtime embedded within each Sentinel-enabled HashiCorp product such as HCP Terraform, Terraform Enterprise, Vault Enterprise, Nomad Enterprise, and Consul Enterprise. The runtime includes an API to allow these integrations implement Sentinel in as robust or as restrictive of a way as possible, so depending on the implementation, your experience may vary.
Sentinel's Import Model
The concept of Imports within Sentinel is a language feature. You can see the exact rules governing imports within the Imports section of the specification.
Within the runtime, there are currently two major classifications of imports:
- Modules: The mapping of Sentinel code to an import, essentially mapping a scope of values to a particular package.
- Binary Imports: A grouping of embedded and external plugins written using the Sentinel SDK. These are comprised of internal or embedded imports (usually the standard imports and imports included by an integration) and import plugins.
Below is a diagram explaining in brief the relationship between the langauge and runtime features.
This kind of topology ultimately minimizes the visibility of implementation internals to the actual policy language. This allows us to keep the Sentinel language itself simple and keep concerns such as module or plugin management, validation, and configuration out of the language. These kinds of things would impact the readability of a policy, possibly present security challenges, and would ultimately be of no use to more minimal embedded applications.
Implementation Differences Between Import Types
As one would imagine, both modules and binary imports are loaded in much different ways, and the methods that they expose data to Sentinel differ as well. The effect is generally the same however across both, and we take care to ensure that both modules and binary imports behave as close as possible to each other, however there are some subtle differences:
- Modules currently support the exporting of rules, but do not support function
calls with object receiver data (as seen in some standard imports such as
decimal
,http
, andtime
). This will be coming in a later release. - Binary imports cannot export rules. However, they do support object receiver
data (see
framework.New
in Extending Sentinel: Plugins).
Modules
Modules are essentially Sentinel code that is intended to be re-used in multiple policies as an import.
The mechanism of module loading is fairly straightforward: during initialization of the Sentinel runtime, modules are parsed along with policies. The parsed abstract syntax tree (AST) for each module is loaded into the runtime under the specified import path. These are then passed to the lower-level interpreter during the evaluation of each policy.
As with policy code, during evaluation, a module's AST is walked to execute the
code within that specific module. The module data is then stored within an
specific scope mapped to the import name. The module data can then be accessed
through the import via selector expressions and function calls (e.g.,
foo.some_map
or foo.some_func()
for a module loaded via import "foo"
).
The AST for a module is only walked if a policy imports it, and it is only walked once. That means if a policy and a module import the same module, or a policy imports the same module twice (using import aliases), those instances will share state. If you call a function that alters a singleton variable within the module, that singleton will be modified for all instances of the import.
Fun fact! When you mock an import with Sentinel code, you are actually using a module. The module is loaded with a flag that allows it to override an existing import, which would normally give a runtime error.
Map and List Cloning for Module Calls
It's also worthwhile noting that map and list values are cloned for modules.
Consider the case where you have a module with a map singleton.
// modules/foo.sentinel
a_map = {"a": "b"}
Normally, assignment to the singleton, even when using an index expression, is
blocked, so foo.a_map["c"] = "d"
would not pass semantic checking.
However, even when you try to do assignment via an intermediary, you will still be only modifying the copy, and the original will not be affected:
// policy.sentinel
import "foo"
a_map_copy = foo.a_map
a_map_copy["c"] = "d" // Only modifies copy, does not modify module singleton
print(foo.a_map) // Still only prints {"a": "b"}
This is to ensure that modules are consistent with binary imports in how return data is handled, and the expectation that most non-object data within an import is read-only, with the exception of modification of singleton data via functions. As return of complex object and collection data in a binary import is always via copy, it's not possible to modify any value elements within the import in a similar fashion.
There are also some other implications of this cloning that are of note:
- Rules are not cloned, either within a list or map, or by themselves. This is to ensure that memoization functions correctly. As only a module can export rules at this time, there is no parity for this in binary imports.
- Functions are not cloned. This mainly has implications for scope - for example, if you assign a function to another value, or assign an object to a value that has a method that utilizes a global module variable, those calls will reference and/or modify those values.
Functions, while represented differently in binary imports, generally follow the same logic here - as they would be invoked in the same package within the binary import, any singleton values they accessed there would be affected in a similar fashion. As rules are pseudo-functions, this generally makes sense here too.
Binary Imports
Binary imports is a grouping referring to all imports that are designed with the Sentinel SDK. These can be either internally embedded, or executed via a plugin.
All imports found in the standard library are binary imports, embedded internally.
The main difference between internally embedded imports and external plugins is whether or not the runtime needs to execute a plugin binary as part of lifecycle management, and whether or not it needs to communicate over RPC. Internal binary imports do not require these steps, so their execution model is somewhat simpler; however, technically, they still are the same as external plugins in terms of design model and value conversion. Most standard imports are even tested using the SDK test suite, which builds the import as an external plugin.
The remainder of this section discusses topics mostly relevant to external plugins. A large amount of technical detail regarding binary import development (also applicable to embedded binary imports) can be seen on the Plugins page.
NOTE: At this time, plugins can only be written for the Sentinel CLI, and cannot be used with any of Sentinel's integrations.
Plugin Basics
Sentinel plugins are built on top of the HashiCorp go-plugin system. This is the same plugin system powering all pluggable HashiCorp tools such as Terraform, Vault, and more. go-plugin is a system that has been used in production for millions of users for over 5 years.
Plugins are executable binaries. Sentinel is responsible for launching and managing the lifecycle of plugins. Once a plugin is running, Sentinel communicates with the plugin via gRPC. The protocol is open source to allow anyone to write a Sentinel plugin.
Lifecycle
Sentinel launches plugins and is responsible for plugin lifecycle.
The runtime optimizes for latency by launching the plugin as soon as it is configured, rather than when a policy requires it. This ensures that the plugin is ready to be used immediately. A plugin is only closed when Sentinel is reconfigured to no longer allow that plugin or if the Sentinel-enabled application is closing.
When a plugin is removed from the configuration, Sentinel may wait to shut down the plugin until all currently executing policies that are using that plugin complete. New policy executions will not be allowed to use the old plugins.
Plugins are automatically restarted if they shut down unexpectedly. Policies that were executing while this happens may fail. The Sentinel system is improving to more gracefully understand locations where it is safe to retry an execution.
Communication
An initial
handshake
is done via stdout to determine the main communication location. Following the
handshake, communication will either occur on a local Unix domain socket or via
a local-only TCP socket. This communication is done mostly over the low-level
Get
RPC call.
Value Conversion
As can generally be seen in Developing an Import Plugin, the Sentinel type system is not exposed to binary imports. While explicit values for null and undefined exist, values are mostly converted over the wire from their Go values to their Sentinel equivalents.
This has a few implications:
- As discussed in Map and List Cloning for Module Calls, Map and list data returned from binary import value lookups or function calls is always cloned. These can be freely modified without affecting anything within the binary import.
- It's currently impossible to represent certain Sentinel types such as rules within a binary import. This is not a major issue at this point in time as practitioners generally do not look to binary imports for rules; we may examine this as a later time if this situation changes.